Game Development · Game Analysis
Joy for everyone.
Games that move us.
I'm Taegeon Kim, a game developer & game analyst. I dream of making games that will one day bring someone joy and hope.
Explore my workIdeas, made real.
Game development, modeling, and selected work across apps, AR, and engineering.
GAME ANALYSIS / DESIGN NOTEBOOK
Playing is only
half the story.
I also take games apart on paper: how their systems work, what players notice, and why they keep coming back.
ABOUT ME
A player at heart.
A maker by choice.
Games have been a source of comfort and inspiration for me. I want to pass that feeling on by making experiences that bring someone joy, encouragement, and a reason to keep going.
I'm a final-year Mechanical Engineering student at HKUST, expecting to graduate in June 2027. Through work in apps, robotics, sensors, and AR, I've learned to turn ideas into working systems. I now bring that experience to game development and independent analysis.
Understanding the player
I look at games from both the player's perspective and the team's. In my independent research on power creep in live-service turn-based gacha games, I compare systems and player responses while considering the pressures behind design decisions. I want to understand what could improve the experience, and why.
Tools & technology
Programming languages
Languages
GAME EXPERIENCE
Game Experience
Games I’ve played across live-service RPGs, competitive PvP, story-driven adventures, and more.
Game artwork: HoYoverse · Riot Games · Nimble Neuron · The Pokémon Company
Full play history on NotionSTART A CONVERSATION
Have something
in mind?
For game design, development, or a good conversation about how things work.
taegeon.kim1109@gmail.com